Anyone remember Nintendo?  Very similar to the original Duckhunt, except
I did not include that annoying laughing dog.  (No additional hardware
needed)

|  Duckhunt version 1.0
|  Created by Brian Hill (bhill@qm.choate.edu), January 95.

Remember spending all those hours after school playing Duckhunt?  Well, you
better plan on leaving some afternoons free this week, and the next, because
this
game is as addicting and as challenging as the original.  Although there is
only
one duck you must shoot, you still get three tries.   I don't have the
knowledge or
time to try and build a TI-82 compatible gun, so you will have to be
satisfied with
the one I have programmed into the game.

When starting a new game, choose either the easy or hard level.  In the hard
level,
you must be more accurate to hit the duck.  To move the gun, press the left
and
right arrows.  When you think that the gun is alighned with the duck, press
enter
to fire it.  If you hit the duck, it will fall to the ground and points will
be added to your
score.  If you miss three times, the duck will fly off the screen, and you
will receive
no points.  There are levels to this game, and in each new level, you must
hit more
ducks.  In the first level, you must hit 5 out of 20 ducks, in the second 10
out of 20,
in the third, 14 out of 20, and so on.  There are an infinite number of
levels, so the
game is not over until you have not met the requirement for that level.

Model:TI-82
Memory-1751
No other programs required, only variables are used.
